This is a list of books, book chapters, journal articles, conference papers, web-references, blog posts etc., related to the theory and practice of interaction design (IxD) and user experience (UX). ((If you use a COinS reference capable bibliographic manager e.g zotero or mendeley, you can automatically import the list)), ((list is updated automagically))

 

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Interaction Design Bibliography

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Benyon, D. Designing User Experience: A Guide to HCI, UX and Interaction Design. (Pearson UK, 2019). Cite
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Stickdorn, M., Hormess, M. E., Lawrence, A. & Schneider, J. This Is Service Design Doing: Applying Service Design Thinking in the Real World. (O’Reilly Media, 2018). Cite
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Rogers, Y. & Marchall, P. Research in the wild. (Morgan & Claypool, 2017). Cite
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Gothelf, J. & Seiden, J. Lean UX: Designing Great Products with Agile Teams. (O’Reilly Media, 2017). Cite
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Ortega, F. R., Abyarjoo, F., Barreto, A., Rishe, N. & Adjouadi, M. Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development. (A K Peters/CRC Press, 2016). Cite
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Krishna, G. The Best Interface Is No Interface: The simple path to brilliant technology. (New Riders, 2015). Cite
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Young, I. Practical empathy: for collaboration and creativity in your work. (Rosenfeld Media, 2015). Cite
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Patton, J. User Story Mapping: Discover the Whole Story, Build the Right Product. (O’Reilly Media, 2014). Cite
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Robinson, S., Marsden, G. & Jones, M. There’s Not an App for That: Mobile User Experience Design for Life. (Morgan Kaufmann, 2014). Cite
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Cooper, A., Reimann, R., Cronin, D. & Noessel, C. About Face 4: The Essentials of Interaction Design. (John Wiley & Sons, 2014). Cite
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Bergstrom, J. R. & Schall, A. Eye Tracking in User Experience Design. (Elsevier, 2014). Cite
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Levin, M. Designing Multi-Device Experiences: An Ecosystem Approach to User Experiences across Devices. (O’Reilly Media, Inc., 2014). Cite
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Kolko, J. Well-designed: how to use empathy to create products people love. (2014). Cite
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Bojko, A. Eye Tracking the User Experience: A Practical Guide to Research. (Rosenfeld Media, 2013). Cite
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Buley, L. The User Experience Team of One: A Research and Design Survival Guide. (Rosenfeld Media, 2013). Cite
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McKay, E. N. UI is Communication: How to Design Intuitive, User Centered Interfaces by Focusing on Effective Communication. (Morgan Kaufmann, 2013). Cite
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Nodder, C. Evil by Design: Interaction Design to Lead Us into Temptation. (John Wiley & Sons, 2013). Cite
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Albert, W. & Tullis, T. Measuring the User Experience: Collecting, Analyzing, and Presenting Usability Metrics. (Newnes, 2013). Cite
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Gothelf, J. & Seiden, J. Lean UX: Applying Lean Principles to Improve User Experience. (O’Reilly Media, Inc., 2013). Cite
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Benyon, D. Designing interactive systems: a comprehensive guide to HCI and interaction design. (Pearson, 2013). Cite
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Kahneman, D. Thinking, fast and slow. (Farrar, Straus and Giroux, 2013). Cite
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Rogers, Y., Sharp, H. & Preece, J. Σχεδίαση διαδραστικότητας επεκτείνοντας την αλληλεπίδραση ανθρώπου-υπολογιστή. (Γκιούρδας Μ., 2013). Cite
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Karapanos, E. Modeling Users’ Experiences with Interactive Systems. (Springer, 2013). Cite
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Goodman, E., Kuniavsky, M. & Moed, A. Observing the User Experience, Second Edition: A Practitioner’s Guide to User Research. (Morgan Kaufmann, 2012). Cite
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Nielsen, L. Personas - User Focused Design. (Springer Science & Business Media, 2012). Cite
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Creativity and Rationale: Enhancing Human Experience by Design. (Springer, 2012). Cite
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Allen, J. & Chudley, J. Smashing UX Design: Foundations for Designing Online User Experiences. (Wiley, 2012). Cite
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Kraft, C. User Experience Innovation: User Centered Design that Works. (Apress, 2012). Cite
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Martin, B. & Hanington, B. M. Universal methods of design: 100 ways to research complex problems, develop innovative ideas, and design effective solutions. (Rockport Publishers, 2012). Cite
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Rogers, Y., Sharp, H. & Preece, J. Interaction Design: Beyond Human-Computer Interaction 3rd Edition. (Wiley, 2011). Cite
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Weinschenk, S. 100 things every designer needs to know about people. (New Riders, 2011). Cite
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Goodman, E., Stolterman, E. & Wakkary, R. Understanding Interaction Design Practices. in Proceedings of the SIGCHI Conference on Human Factors in Computing Systems 1061–1070 (ACM, 2011). http://doi.org/10.1145/1978942.1979100. Cite
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Brown, D. M. Communicating Design: Developing Web Site Documentation for Design and Planning. (New Riders, 2010). Cite
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Quesenbery, W. & Brooks, K. Storytelling for User Experience: Crafting Stories for Better Design. (Rosenfeld Media, 2010). Cite
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Benyon, D. Designing Interactive Systems: A Comprehensive Guide to HCI and Interaction Design. (Pearson Education Canada, 2010). Cite
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Colborne, G. Simple and Usable Web, Mobile, and Interaction Design, 1st Ed. (New Riders, 2010). Cite
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Lazar, J. Research methods in human-computer interaction. (Wiley, 2010). Cite
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Schwartz, B. The Paradox of Choice: Why More Is Less, Revised Edition. (HarperCollins e-books, 2009). Cite
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Kolko, J. Thoughts on Interaction Design. (Morgan Kaufmann, 2009). Cite
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Unger, R. & Chandler, C. A Project Guide to UX Design: For user experience designers in the field or in the making. (New Riders Press, 2009). Cite
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Goodwin, K. Designing for the Digital Age: How to Create Human-centered Products and Services. (John Wiley & Sons, 2009). Cite
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Noble, J. Programming Interactivity - Unlock the Power of Arduino, Processing, and OpenFrameworks, 1st Ed. (O’Reilly - Programming Interactivity - A Designer’s Guide to Processing, Arduino, and openFrameworks, 2009). Cite
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Saffer, D. Designing Gestural Interfaces: Touchscreens and Interactive Devices. (O’Reilly Media, Inc., 2008). Cite
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Markopoulos, P., Read, J. C., MacFarlane, S. & Hoysniemi, J. Evaluating Children’s Interactive Products: Principles and Practices for Interaction Designers. (Morgan Kaufmann, 2008). Cite
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Gill, S. Cognition, Communication and Interaction: Transdisciplinary Perspectives on Interactive Technology. (Springer, 2007). Cite
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Moggridge, B. Designing Interactions. (The MIT Press, 2007). Cite
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Igoe, T. Making Things Talk: Practical Methods for Connecting Physical Objects. (Make, 2007). Cite
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Baranauskas, C., Palanque, P., Abascal, J. & Junqueira, B., Simone Diniz. Human-computer Interaction - Interact 2007: 11th IFIP TC 13 International Conference, Rio De Janeiro, Brazil, September 10-14, 2007, Proceedings. vol. Interact2007 (Springer, 2007). Cite
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Streitz, N., Kameas, A. & Mavrommati, I. The Disappearing Computer: Interaction Design, System Infrastructures and Applications for Smart Environments. (Springer, 2007). Cite
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Cooper, A., Reimann, R. & Cronin, D. About Face 3: The Essentials of Interaction Design. (Wiley, 2007). Cite