Θεματική: Τεχνικές διάδρασης με φορητές συσκευές [Mobile Computing & IxD]

Περιγραφή: Σκοπός της θεματικής είναι η ανάλυση των τεχνικών διάδρασης που σχετίζονται με σύγχρονες φορητές συσκευές.  Η έρευνα θα εστιάσει στην επιλογή συγκεκριμένης τεχνικής διάδρασης (multitouch, gestures, eye gaze etc), στην βιβλιογραφική μελέτη αυτής και στην σχεδίαση, υλοποίηση και αξιολόγηση αντίστοιχων τεχνικών. Έμφαση δίδεται στην υλοποίηση μεθόδων και τεχνικών διάδρασης, στην πρωτοτυποποίηση, στην υλοποίηση λογισμικού και στην αξιολόγηση με πραγματικούς χρήστες.

 

Βιβλιογραφία:

Rohs, D. M. (n.d.). Interaction Techniques for Mobile Devices. 53.
Lien, J., Gillian, N., Karagozler, M. E., Amihood, P., Schwesig, C., Olson, E., Raja, H., & Poupyrev, I. (2016). Soli: Ubiquitous gesture sensing with millimeter wave radar. ACM Transactions on Graphics (TOG), 35(4), 1–19.
Bulling, A., & Gellersen, H. (2010). Toward mobile eye-based human-computer interaction. IEEE Pervasive Computing, 9(4), 8–12.
Nagamatsu, T., Yamamoto, M., & Sato, H. (2010). MobiGaze: Development of a gaze interface for handheld mobile devices. In CHI’10 Extended Abstracts on Human Factors in Computing Systems (pp. 3349–3354).
Drewes, H. (2010). Eye gaze tracking for human computer interaction [PhD Thesis]. lmu.
Drewes, H., De Luca, A., & Schmidt, A. (2007). Eye-gaze interaction for mobile phones. Proceedings of the 4th International Conference on Mobile Technology, Applications, and Systems and the 1st International Symposium on Computer Human Interaction in Mobile Technology, 364–371.
Leiva, L. A., Kljun, M., Sandor, C., & Copic Pucihar, K. (2020). The Wearable Radar: Sensing Gestures Through Fabrics. 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, 1–4.
Kurada, R. R., & Swathi, B. (n.d.). Channelizing Audio Functions in a Smart Mobile by Concocting Project Soli Technology.
Du, L. (2016). An overview of mobile capacitive touch technologies trends. ArXiv Preprint ArXiv:1612.08227.
Wang, S., Song, J., Lien, J., Poupyrev, I., & Hilliges, O. (2016). Interacting with soli: Exploring fine-grained dynamic gesture recognition in the radio-frequency spectrum. Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 851–860.
Rukzio, E., Broll, G., Leichtenstern, K., & Schmidt, A. (2007). Mobile Interaction with the Real World: An Evaluation and Comparison of Physical Mobile Interaction Techniques. In B. Schiele, A. K. Dey, H. Gellersen, B. de Ruyter, M. Tscheligi, R. Wichert, E. Aarts, & A. Buchmann (Eds.), Ambient Intelligence (pp. 1–18). Springer. https://doi.org/10.1007/978-3-540-76652-0_1
Rukzio, E., Leichtenstern, K., Callaghan, V., Holleis, P., Schmidt, A., & Chin, J. (2006). An Experimental Comparison of Physical Mobile Interaction Techniques: Touching, Pointing and Scanning. In P. Dourish & A. Friday (Eds.), UbiComp 2006: Ubiquitous Computing (pp. 87–104). Springer. https://doi.org/10.1007/11853565_6

Android:

Fling, B. (2009). Mobile design and development (1st ed). O’Reilly.
Weiss, S. (2002). Handheld Usability. Wiley.
Moggridge, B. (2007). Designing Interactions (1st ed.). The MIT Press.
Jones, M., & Marsden, G. (2006). Mobile Interaction Design. Wiley.
Colborne, G. (2010). Simple and Usable Web, Mobile, and Interaction Design, 1st Ed. New Riders.
Buxton, B. (2007). Sketching User Experiences: Getting the Design Right and the Right Design. Morgan Kaufmann.
Rogers, R., Lombardo, J., Mednieks, Z., & Meike, B. (2009). Android Application Development: Programming with the Google SDK. O’Reilly.
Burnette, E. (2010). Hello, Android: Introducing Google’s Mobile Development Platform. Pragmatic Programmers, LLC, The.
Cartman, J., & Ting, R. (2008). Strategic Mobile Design: Creating Engaging Experiences. Peachpit Press.
Ballard, B. (2007). Designing the mobile user experience. Wiley.
Moll, C. (2008). Mobile Web Design. Lulu.com.
Inc, G. (n.d.). Android 2.2 User’s Guide. Google Inc.
Guides, M. H. (n.d.). Android: The Unofficial Handbook. Minute Help Press.
Stark, J. (2010). Building Android Apps with HTML, CSS, and JavaScript. O’Reilly Media, Inc.
Murphy, M. (2010). Beginning Android 2. Apress.
Haseman, C. (2008). Android Essentials. Apress.
Norman, D. A., & Nielsen, J. (2010). Gestural interfaces: a step backward in usability. Interactions, 17(5), 46. https://doi.org/10.1145/1836216.1836228

Σχετικοί Σύνδεσμοι:

  1. https://atap.google.com/soli/
  2. http://developer.android.com
  3.