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Publications

List of journal and conference publications, sorted by year.
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V. Nikolakopoulou, S. Vosinakis, M. Stavrakis, and P. Koutsabasis, “Embodied Acts for Testing Mixed Reality Low-Fidelity Prototypes that Convey Intangible Cultural Heritage: Method and Case Study,” in Virtual Reality and Mixed Reality, A. Reyes-Lecuona, G. Zachmann, M. Bordegoni, J. Chen, G. Karaseitanidis, A. Pagani, and P. Bourdot, Eds., in Lecture Notes in Computer Science (LNCS), vol. 15445. Cham: Springer Nature Switzerland, 2025, pp. 36–49. doi: 10.1007/978-3-031-78593-1_3. Available: https://link.springer.com/10.1007/978-3-031-78593-1_3. [Accessed: Apr. 24, 2025] Cite Download
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A. Bosta and M. Stavrakis, “Enhancing the Museum Experienc: A Gamified Approach of an Interactive Installation in the Industrial Museum of Hermoupolis,” in Advanced Research in Technologies, Information, Innovation and Sustainability, T. Guarda, F. Portela, and J. M. Diaz-Nafria, Eds., in Communications in Computer and Information Science, vol. 1935. Cham: Springer Nature Switzerland, 2024, pp. 118–132. doi: 10.1007/978-3-031-48858-0_10. Available: https://link.springer.com/10.1007/978-3-031-48858-0_10. [Accessed: Apr. 24, 2025] Cite Download
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T. Chamaidi and M. Stavrakis, “A Multispecies Interaction Design Approach: Introducing the Beings Activities Context Technologies (BACT) Framework,” Multimodal Technologies and Interaction, vol. 8, no. 9, p. 77, 2024, doi: 10.3390/mti8090077. Available: https://www.mdpi.com/2414-4088/8/9/77. [Accessed: Apr. 24, 2025] Cite Download
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C. Alifieris et al., “Online Commerce and Beehive Adoption Services Through User-Centred Design: The MyHive Platform for Direct Beekeeper-Consumer Interaction,” in Human-Centered Design, Operation and Evaluation of Mobile Communications, J. Wei and G. Margetis, Eds., Cham: Springer Nature Switzerland, 2024, pp. 3–19. doi: 10.1007/978-3-031-60487-4_1 Cite Download
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C. Alifieris et al., “IOHIVE: Architecture and Infrastructure of an IOT System for Beehive Monitoring and an Interactive Journaling Wearable Device for Beekeepers,” in Computational Science and Its Applications – ICCSA 2023 Workshops, O. Gervasi, B. Murgante, A. M. A. C. Rocha, C. Garau, F. Scorza, Y. Karaca, and C. M. Torre, Eds., Cham: Springer Nature Switzerland, 2023, pp. 133–149. doi: 10.1007/978-3-031-37117-2_11 Cite Download
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V. Nikolakopoulou et al., “Design and User Experience of a Hybrid Mixed Reality Installation that Promotes Tinian Marble Crafts Heritage,” J. Comput. Cult. Herit., vol. 15, no. 4, pp. 1–21, 2022, doi: 10.1145/3522743. Available: https://dl.acm.org/doi/10.1145/3522743 Cite Download
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T. Chamaidi et al., “IOHIVE: Design Requirements for a System that Supports Interactive Journaling for Beekeepers During Apiary Inspections,” in Design, User Experience, and Usability: UX Research, Design, and Assessment, M. M. Soares, E. Rosenzweig, and A. Marcus, Eds., in Lecture Notes in Computer Science (LNCS), vol. 13321. Cham: Springer International Publishing, 2022, pp. 157–172. doi: 10.1007/978-3-031-05897-4_12. Available: https://link.springer.com/10.1007/978-3-031-05897-4_12. [Accessed: Apr. 24, 2025] Cite Download
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J. M. Díaz-Nafría et al., “glossaLAB: Enabling the Co-creation of Interdisciplinary Knowledge Through the Reviving of Long-Term Conceptual Elucidation,” in Advanced Research in Technologies, Information, Innovation and Sustainability, T. Guarda, F. Portela, and M. F. Santos, Eds., Cham: Springer International Publishing, 2021, pp. 18–33. doi: 10.1007/978-3-030-90241-4_2. Available: https://link.springer.com/10.1007/978-3-030-90241-4_2. [Accessed: Apr. 24, 2025] Cite Download
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S. Vosinakis et al., “Designing Mixed Reality Experiences that Provide Views to the Past - Reviving the Operation of an Industrial Olive Oil Factory,” in 25th Pan-Hellenic Conference on Informatics, Volos Greece: ACM, 2021, pp. 39–44. doi: 10.1145/3503823.3503831. Available: https://dl.acm.org/doi/10.1145/3503823.3503831. [Accessed: Apr. 24, 2025] Cite Download
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Λ. Παπαδάκης and Μ. Σταυράκης, “Βιωματικότητα, αυτοματισμοί, S.T.E.M. και η τεχνολογία του διαδικτύου των αντικειμένων στη σύγχρονη εκπαίδευση - Μια μελέτη περίπτωσης σε έξυπνα εκπαιδευτικά δωμάτια απόδρασης (escape rooms) με σύγχρονες μεθόδους μάθησης,” Culture, vol. 1, no. 1, pp. 87–97, 2021, Available: https://journalculture.weebly.com/tauepsilonupsilonchieta.html Cite Download
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A. Bosta, D. Katsakioris, A. Nikolarakis, P. Koutsabasis, S. Vosinakis, and M. Stavrakis, “Ex Machina: An Interactive Museum Kit for Supporting Educational Processes in Industrial Heritage Museums,” in Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, M. Ioannides, E. Fink, L. Cantoni, and E. Champion, Eds., Cham: Springer International Publishing, 2021, pp. 438–449. doi: 10.1007/978-3-030-73043-7_36. Available: https://link.springer.com/10.1007/978-3-030-73043-7_36. [Accessed: Jun. 18, 2021] Cite Download
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N. Ioakeim, P. Printezis, C. Skarimpas, P. Koutsabasis, S. Vosinakis, and M. Stavrakis, “Kirini: An Interactive Projection-Mapping Installation for Storytelling About Mediterranean Beekeeping Heritage,” in Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, M. Ioannides, E. Fink, L. Cantoni, and E. Champion, Eds., Cham: Springer International Publishing, 2021, pp. 190–201. doi: 10.1007/978-3-030-73043-7_16. Available: https://link.springer.com/10.1007/978-3-030-73043-7_16. [Accessed: Jun. 18, 2021] Cite Download
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E. Xypolia and M. Stavrakis, “Σχεδίαση εκπαιδευτικού επιτραπέζιου παιχνιδιού καρτών (card game) για την υποστήριξη της μάθησης μέσω STEAM στην πρωτοβάθμια εκπαίδευση,” AFIMEC, vol. 2, no. 1, 2021, doi: 10.12681/afiinmec.26562. Available: https://ejournals.epublishing.ekt.gr/index.php/AFIMEC/article/view/26562. [Accessed: Jun. 18, 2021] Cite Download
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Χ. Γάτσου, Μ. Τεμπέλη, and Μ. Σταυράκης, “Συμμετοχικός σχεδιασμός εκπαιδευτικής εφαρμογής για φορητές συσκευές,” AFIMEC, vol. 2, no. 1, 2021, doi: 10.12681/afiinmec.25676. Available: https://ejournals.epublishing.ekt.gr/index.php/AFIMEC/article/view/25676. [Accessed: Jun. 18, 2021] Cite Download
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L. Papadakis and M. Stavrakis, “Experiential Learning and STEM in Modern Education: Incorporating Educational Escape Rooms in Parallel to Classroom Learning,” in Learning and Collaboration Technologies. Human and Technology Ecosystems, P. Zaphiris and A. Ioannou, Eds., Cham: Springer International Publishing, 2020, pp. 279–295. Available: http://link.springer.com/10.1007/978-3-030-50506-6_21. [Accessed: Jun. 18, 2021] Cite Download
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S. Vosinakis, V. Nikolakopoulou, M. Stavrakis, L. Fragkedis, P. Chatzigrigoriou, and P. Koutsabasis, “Co-Design of a Playful Mixed Reality Installation - An Interactive Crane in the Museum of Marble Crafts,” Heritage, vol. 3, no. 4, pp. 1496–1519, 2020, doi: 10.3390/heritage3040083. Available: https://www.mdpi.com/2571-9408/3/4/83. [Accessed: Apr. 03, 2021] Cite Download
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E. E. M. Sagia and M. Stavrakis, “Design and Prototyping of a Wearable Kinesthetic Haptic Feedback System to Support Mid-Air Interactions in Virtual Environments,” in Applied Informatics, H. Florez and S. Misra, Eds., in Communications in Computer and Information Science. Cham: Springer International Publishing, 2020, pp. 377–391. doi: 10.1007/978-3-030-61702-8_26 Cite Download
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M. Stavrakis, D. Gavalas, P. Koutsabasis, and S. Vosinakis, “User Experience Requirements and Interface Design for the TouristHub Trip Planning Platform,” in Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems, A. Marcus and E. Rosenzweig, Eds., Cham: Springer International Publishing, 2020, pp. 659–675. Available: http://link.springer.com/10.1007/978-3-030-49757-6_48. [Accessed: Jun. 18, 2021] Cite Download
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D. Gavalas, M. Stavrakis, P. Chatzimisios, Z. Cao, and X. Zheng, “Wireless Systems and Networks in the IoT,” Sensors, vol. 20, no. 8, p. 2279, 2020, doi: 10.3390/s20082279. Available: https://www.mdpi.com/1424-8220/20/8/2279. [Accessed: Jul. 06, 2020] Cite Download
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L. Papadakis and M. Stavrakis, “Βιωματικότητα, αυτοματισμοί, Science Technology Engineering and Mathematics (S.T.E.M.) και η τεχνολογία του Διαδικτύου των Αντικειμένων στη σύγχρονη εκπαίδευση. Μία μελέτη περίπτωσης σε έξυπνα εκπαιδευτικά δωμάτια απόδρασης (escape rooms) με σύγχρονες μεθόδους μάθησης,” presented at the 5ο Πανελλήνιο Συνέδριο Εκπαίδευση στον 21ο αιώνα, 2020. Cite Download
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Ζ. Σαμπάτ, Γ. Κορακάκης, and Μ. Σταυράκης, “Εφαρμογή της Εκπαιδευτικής Ρομποτικής στην Πρωτοβάθμια και Δευτεροβάθμια Εκπαίδευση,” Αθήνα, 2020. Cite Download
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M. Stavrakis, D. Gavalas, P. Koutsabasis, and S. Vosinakis, “TouristHub: User experience and interaction design for supporting tourist trip planning,” in IEEE Intelligent Systems 2020, 2020. Cite Download
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K. Partheniadis and M. Stavrakis, “Design and evaluation of a digital wearable ring and a smartphone application to help monitor and manage the effects of Raynaud’s phenomenon,” Multimed Tools Appl, vol. 78, no. 3, pp. 3365–3394, 2019, doi: 10.1007/s11042-018-6514-3. Available: http://link.springer.com/10.1007/s11042-018-6514-3. [Accessed: Jun. 18, 2021] Cite Download
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J. M. Díaz-Nafría et al., “PRIMER Initiative - PRomoting Interdisciplinary Methodologies in Education and Research,” in First International Workshop on Education and Technology Synergies for Current and Future Societies EduSynergies 2019, Madrid: CEUR Workshop Proceedings (CEUR-WS), 2019, pp. 168–182. Available: http://ceur-ws.org/Vol-2486/ Cite Download
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G. Kordatos and M. Stavrakis, “Design and evaluation of a wearable system to increase adherence to rehabilitation programmes in acute cruciate ligament (CL) rupture,” Multimed Tools Appl, vol. 79, 2019, doi: 10.1007/s11042-019-08502-3. Available: https://doi.org/10.1007/s11042-019-08502-3. [Accessed: Jul. 06, 2020] Cite Download
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M. Stavrakis, “Designing interactive technologies for smart learning environments [Keynote Speech],” presented at the ICAI 2019 Second International Conference on Applied Informatics, Madrid, 2019. Available: http://icai.itiud.org/2019/index.php?pid=keynote Cite Download
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C. Gkiti et al., “i-Wall: A Low-Cost Interactive Wall for Enhancing Visitor Experience and Promoting Industrial Heritage in Museums,” in Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, in Lecture Notes in Computer Science. Springer International Publishing, 2018, pp. 90–100. Cite Download
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P. Koutsabasis, S. Vosinakis, M. Stavrakis, and P. Kyriakoulakos, “Teaching HCI with a Studio Approach - Lessons Learnt,” in Proceedings of 22nd Pan-Hellenic Conference on Informatics conference (PCI’18), Athens, Greece: ACM, 2018. Available: https://dl.acm.org/ft_gateway.cfm?id=3291561&ftid=2031282&dwn=1&CFID=102632036&CFTOKEN=78d1af2760f8dbdb-72BDE154-D9D1-2B16-7D45B3859D844F67 Cite Download
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M. Gaitanou et al., “Design of an Interactive Experience Journey in a Renovated Industrial Heritage Site,” in Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, in Lecture Notes in Computer Science. Springer International Publishing, 2018, pp. 150–161. Cite Download
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E. Panopoulou et al., “THREADS: A Digital Storytelling Multi-stage Installation on Industrial Heritage,” in Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, in Lecture Notes in Computer Science. Springer International Publishing, 2018, pp. 457–469. Cite Download
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K. Tsiantzi and M. Stavrakis, “The role of micro-interactions in patient use of medication monitoring control devices and smart packaging,” in Proceedings of the 5th European Conference on Design4Health, Sheffield, UK: Sheffield Hallam University, 2018. Cite Download
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A. Gardeli, S. Vosinakis, K. Englezos, D. Mavroudi, M. Stratis, and M. Stavrakis, “A Week Without Plastic Bags: Creating Games and Interactive Products for Environmental Awareness,” in Advances in Computer Entertainment, London: Springer, 2017. Cite Download
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A. Dimitropoulos et al., “The Loom: Interactive Weaving through a Tangible Installation with Digital Feedback,” in Lecture Notes in Computer Science, Olimje, Slovenia: Springer, 2017. Cite Download
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K. Partheniadis and M. Stavrakis, “Designing a smart ring and a smartphone application to help monitor, manage and live better with the effects of Raynaud’s phenomenon,” in Goodtechs 2017, Pisa, Italy: Springer, 2017. Cite Download
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A. Gardeli, S. Vosinakis, K. Englezos, D. Mavroudi, M. Stratis, and M. Stavrakis, “Design and Development of Games and Interactive Installations for Environmental Awareness,” EAI Endorsed Transactions on Serious Games, vol. 4, no. 12, 2017, doi: http://dx.doi.org/10.4108/eai.8-12-2017.153402. Available: http://eudl.eu/doi/10.4108/eai.8-12-2017.153402. [Accessed: Dec. 12, 2017] Cite Download
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G. Anagnostakis et al., “Accessible Museum Collections for the Visually Impaired: Combining Tactile Exploration, Audio Descriptions and Mobile Gestures,” in Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, in MobileHCI ’16. New York, NY, USA: ACM, 2016, pp. 1021–1025. doi: 10.1145/2957265.2963118. Available: http://doi.acm.org/10.1145/2957265.2963118 Cite Download
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N. Georgiadi et al., “A Pervasive Role-playing Game for Introducing Elementary School Students to Archaeology,” in Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, in MobileHCI ’16. New York, NY, USA: ACM, 2016, pp. 1016–1020. doi: 10.1145/2957265.2963117. Available: http://doi.acm.org/10.1145/2957265.2963117. [Accessed: Feb. 14, 2017] Cite Download
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P. Kyriakoulakos and M. Stavrakis, “Producing cultural narratives in Greece: Towards a multi-storytelling approach,” in Virtual Systems & Multimedia (VSMM), 2014 International Conference on, IEEE, 2014, pp. 218–227. Cite Download
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P. Koutsabasis, M. Stavrakis, T. Spyrou, and J. Darzentas, “Perceived impact of asynchronous e-learning after long-term use: implications for design and development,” International Journal of Human-Computer Interaction, vol. 27, no. 2, pp. 191–213, 2011. Cite Download
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N. Verigakis, M. Stavrakis, and J. D. Darzentas, “Educational Interactive Storytelling for Narrative Comprehension and Recall in Dyslexic Children: Employing a Mythic Narrative Structure,” in First International Workshop on Interactive Storytelling for Children, Barcelona, Spain: ACM, 2010. Cite Download
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M. Stavrakis, “Interaction for Design: A theoretical framework for contextual collaboration,” Ph.D Thesis, University of the Aegean, 2009. Cite Download
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E. Dougalis, M. Stavrakis, and P. Koutsabasis, “Supporting educational processes in academia with a collaborative content management platform: longitudinal implications in education, administration and social life,” in ICIETE2008, Samos,Greece: ICIETE2008, 2008. Available: http://xylem.aegean.gr/~modestos/mo.blog/wp-content/uploads/2007/12/2008-iciete-dougali-etal.pdf Cite Download
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P. Koutsabasis, M. Stavrakis, N. Viorres, J. D. Darzentas, T. Spyrou, and J. Darzentas, “A descriptive reference framework for the personalisation of e-business applications,” Electronic Commerce Research, vol. 8, no. 3, pp. 173–192, 2008, doi: 10.1007/s10660-008-9021-1. Available: http://dx.doi.org/10.1007/s10660-008-9021-1. [Accessed: Apr. 27, 2010] Cite Download
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S. Vosinakis, P. Koutsabasis, M. Stavrakis, N. Viorres, and J. Darzentas, “Virtual Environments for Collaborative Design: Requirements and Guidelines from a Social Action Perspective,” CoDesign, vol. 4, no. 3, pp. 133–150, 2008, doi: 10.1080/15710880802250112. Available: http://www.informaworld.com/smpp/content%7Econtent=a901697959%7Edb=all%7Ejumptype=rss Cite Download
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M. Stavrakis, N. Chnarakis, A. Gavogiannis, T. Spyrou, and J. Darzentas, “A multi-methodological view for the collaborative design of virtual environments,” presented at the 4th Intuition International Conference and Workshop, Athens: Intuition 2007, 2007. Available: http://xylem.aegean.gr/~modestos/mo.blog/wp-content/uploads/2007/12/intuition2007-stavrakis.pdf Cite Download
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P. Kyriakoulakos, M. Stavrakis, and M. Benayoun, “From Immersion Art to Fusion Art: Watch-Out! The Eyes of the City in Athens 2004 Olympic Games,” presented at the Intuition 2007, Athens, 2007. Available: http://www.intuition2007.org/ Cite Download Download
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M. Stavrakis, N. Viorres, P. Koutsabasis, and J. Darzentas, “A Theoretical Framework of Co-purposing in Systems Design,” in Lecture Notes in Computer Science (LNCS), in Human Interface and the Management of Information. Interacting in Information Environments, vol. 4558. Springer, 2007, pp. 176–184. Available: http://dx.doi.org/10.1007/978-3-540-73354-6_20. [Accessed: Jun. 11, 2008] Cite Download
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N. Viorres, P. Xenofon, M. Stavrakis, E. Vlachogiannis, P. Koutsabasis, and J. Darzentas, “Major HCI Challenges for Open Source Software Adoption and Development,” in Lecture Notes in Computer Science (LNCS), in Online Communities and Social Computing, vol. 4558. Springer, 2007, pp. 455–464. Available: http://dx.doi.org/10.1007/978-3-540-73257-0_50. [Accessed: Jun. 11, 2008] Cite Download
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S. Vosinakis, P. Koutsabasis, M. Stavrakis, N. Viorres, and J. Darzentas, “Supporting Conceptual Design in Collaborative Virtual Environments,” presented at the 11th Panhellenic Conference on Informatics (PCI 2007), Patras, Greece: PCI 2007, 2007. Available: http://xylem.aegean.gr/~modestos/mo.blog/wp-content/uploads/2007/12/2007_vosinakis_etal_pci2007.pdf Cite Download
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D. Tzovaras, G. Nikolakis, G. Fergadis, S. Malassiotis, and M. Stavrakis, “Design and implementation of haptic virtual environments for the training of the visually impaired,” IEEE Transactions on Neural Systems and Rehabilitation Engineering, vol. 12, no. 2, pp. 266–278, 2004, doi: 10.1109/TNSRE.2004.828756. Available: http://ieeexplore.ieee.org/iel5/7333/28982/01304867.pdf?arnumber=1304867 Cite Download

List of Journal and Conference publications indexed by https://bibbase.org/