19 10, 2008

XSI 7.0: Bradley Gabe’s videos

By |2017-12-04T21:03:23+02:00October 19th, 2008|CGI, Softimage XSI, technology|0 Comments

Bradley Gabe shows in his XSI 7 Video Tutorial how you can creates a static particle emission, then drives point animation using vectors pulled from curve tangency. here is the link: http://vimeo.com/user594481/videos ICE Demo: Building a Force from a Curve http://vimeo.com/1313863   Vortex Control http://vimeo.com/1330615 ICE: An Artist Tour #1 http://vimeo.com/1349449 ICE: An Artist Tour #2 -- Production Primer http://vimeo.com/1392786

23 10, 2007

Override Properties in SOFTIMAGE|XSI

By |2017-12-04T20:49:11+02:00October 23rd, 2007|CGI, Softimage XSI, tutorial|0 Comments

Override properties can be used in many ways in SOFTIMAGE|XSI and can be quite useful for many situations. In this video we will s Override properties can be used in many ways in SOFTIMAGE|XSI and can be quite useful for many situations. In this video we will see an example of applying an override to an object. http://www.youtube.com/watch?v=YWpkgGbOE5A CGIndia

21 10, 2007

Painting Weight Maps in SOFTIMAGE|XSI

By |2016-01-12T21:11:56+02:00October 21st, 2007|CGI, Softimage XSI, tutorial|0 Comments

Using weight maps in SOFTIMAGE|XSI is a great feature we can take advantage of to help us in many ways with our projects. Let's ha Using weight maps in SOFTIMAGE|XSI is a great feature we can take advantage of to help us in many ways with our projects. Let's have a look further at using them and applying them. http://www.youtube.com/watch?v=xQBPaZd28Fc CGIndia

21 10, 2007

Duplicating and Cloning Objects in SOFTIMAGE|XSI

By |2016-01-12T21:11:56+02:00October 21st, 2007|CGI, Softimage XSI, tutorial|0 Comments

Learn how to duplicate objects in SOFTIMAGE|XSI, while acknowledging the difference between duplicating and cloning. We will also Learn how to duplicate objects in SOFTIMAGE|XSI, while acknowledging the difference between duplicating and cloning. We will also discuss duplication options. http://www.youtube.com/watch?v=z8uXXCehylY CGIndia

19 10, 2007

Creating a Realistic Jellyfish Material

By |2016-01-12T21:11:56+02:00October 19th, 2007|CGI, Softimage XSI, tutorial|0 Comments

In this video, we will look at how to work with the subsurface scattering shader that comes with SOFTIMAGE|XSI. Learn how to use the render tree to setup and implement this useful and interesting shader to achieve a realistic look for soft translucent materials. We will be working on surfacing a jellyfish! [myspace]http://vids.myspace.com/index.cfm?fuseaction=vids.individual&videoid=36158139[/myspace] CGIndia

Go to Top