Warning: Undefined array key 0 in /home/webdav/xylemDAV/mo.blog/wp-content/plugins/nextgen-gallery/src/Display/DisplayManager.php on line 202
7 12, 2009

touch and multi-touch interfaces

By |2024-08-16T17:33:57+02:00December 7th, 2009|Interaction Design, technology|0 Comments

Introduction to touch and multi-touch interfaces Touch-screens are device screens that provide interaction interface to various operating systems by using touch. Nowadays touch-screens are being used in a wide variety of devices and particularly in mobile computing with include laptops, smartphones, handhelds and lately tablet PCs. Touch-screen usage is approved to be straightforward, as touch-screen interaction is designed to be intuitive and quick to learn compared to other pointing devices (Benko, H., Wilson, A. D., & Baudisch, P. (2006). Precise selection techniques for multi-touch screens. Proceedings of the SIGCHI conference on Human Factors in computing systems (pp. 1263-1272). ACM.), (Ichikawa, H., Homma, M., & Umemura, M. (1999). An experimental evaluation of input devices for pointing work. International Journal of Production Economics, 60-61, 235-240. doi:10.1016/S0925-5273,98,00162-5.). Touch-screens are used for interacting with many different types of applications in many different contexts and often replace traditional pointing devices such as the mouse and [...]

20 09, 2008

new-media student demoreel 2008

By |2016-01-12T21:11:04+02:00September 20th, 2008|art, design, graphic design, Interaction Design, product design, user experience design (UX)|10 Comments

This is the new-media demoreel that we first presented at the animasyros festival. It includes student projects from the following modules: traditional animation, computer animation, advanced animation, computer games, multimedia design, audiovisual design, virtual reality, as well as some parts from final year theses. [flv width="600" height="320"] http://xylem.aegean.gr/~modestos/mo.blog/wp-content/uploads/2008/09/aegeansyros-demo-reel-newmedia.flv[/flv] Download: Low Resolution -  High Resolution

8 06, 2005

dendriforms

By |2018-09-22T15:25:44+02:00June 8th, 2005|art, Interaction Design, interactive art|2 Comments

Dendriforms is an interactive installation that explores the relationship of physical environment, technology and human participation. Dendriforms is an installation that aims to involve participants to the reconfiguration of the audio-visual world in a post-digital culture. In participating to a Dendriforms installation we are to perceive the limits of ambiguity. The fusion of installation and participant provides to the latter to the most radical attempt to stamp out ambiguity and to enforce to the interactive play of participation per se. The purpose is to draw participants in the rhythmic cycles of being involved in a perpetual dislocation of meaning production between the physical and the artificial (forms of trees and artificial cyber trees). Dendriforms focus to denote the unitary meanings that appear to exist beneath the surface play of ambiguities of the actual and to relate them to the synthetic experience of the symbolic representations of the surface event itself. [...]

Go to Top